Sep 02, 2007, 02:56 AM // 02:56 | #41 |
Academy Page
Join Date: May 2005
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Personally, I've been an avid fan of GW since 2004 (May E3 preview), but this expansion doesn't seem like I NEED it (with respect to GW).
After reading all of these comments, I don't see much point in getting the 4th and last installment of GW |
Sep 02, 2007, 03:02 AM // 03:02 | #42 |
Site Legend
Join Date: Oct 2005
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Nothing wrong with GW:EN. Some people just choose to rush and then cry when they are done.
If you take your time, do the side quests, clear each area as you go etc you will be busy for a while. Most who have finished grabbed their l33t 3 SF ele heroes and went on a nerd rampage...hence why they are done. Just remember, happy players don't post on forums
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Old Skool '05
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Sep 02, 2007, 06:26 AM // 06:26 | #43 | |
La-Li-Lu-Le-Lo
Join Date: Feb 2006
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Stay Breezy
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Sep 02, 2007, 11:56 AM // 11:56 | #44 | |
Krytan Explorer
Join Date: Jan 2007
Location: Ohio, usa
Guild: none
Profession: Mo/
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But yea, back on topic, GW:EN needs hard mode. So that maybe, just maybe, it can have some challenge outside of dungeon bosses. |
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Sep 02, 2007, 01:39 PM // 13:39 | #45 |
Frost Gate Guardian
Join Date: Nov 2006
Profession: Rt/
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While the expansion may seem easy for many of us, from what I have seen with most players, however, is the opposite. The game seems rather difficult as is for a good portion of them. The mobs are generally better designed than the usual fare people are used to dealing with.
If any hard mode is implemented, I would rather not see the gimmicky overpowered stuff added that currently constitutes hard mode. But then, there are a lot of people who like that sort of thing. I prefer better ai that is pvp-like for hard mode over just larger numbers. |
Sep 02, 2007, 02:51 PM // 14:51 | #46 |
Banned
Join Date: Apr 2005
Location: United States
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Players who rushed thru the game, hey it's your own fault for being fast and stupid, so stop bitching. The game was not designed to be solved in a day. You are the kind of people who will speed read a book just to find out what it's about, then drop it and complain it was too short.
And the ones who just can't put something down, well I suppose you would still be playing, there is a lot of content in the game besides the main story, and it you would just take the time to see that instead of just trying to speed through, you would appreasate the game more. Oh and completeing the game in six hours, you must of ran to the needed areas, and only fought when needed, that not a challenge, but hey cowards like to run from a challenge, which is what you complainers are. |
Sep 02, 2007, 03:02 PM // 15:02 | #47 | |
Wilds Pathfinder
Join Date: Apr 2006
Location: Kokkola, Finland
Profession: Mo/
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Sep 02, 2007, 03:26 PM // 15:26 | #48 | ||
Forge Runner
Join Date: Jun 2006
Location: VA
Profession: Mo/
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still fun to play though so i'm minding that much. Quote:
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Sep 02, 2007, 05:05 PM // 17:05 | #49 | |
Desert Nomad
Join Date: Sep 2006
Location: Qu??bec
Guild: Legacy of Angels [Halo]
Profession: E/
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Sep 02, 2007, 08:24 PM // 20:24 | #50 |
Academy Page
Join Date: Jun 2005
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Wow, so the best drop i can get is a non max white common axe? Whoa, can't wait to farm like a tard 300 destroyers core (4 hours of normal play, = 1 core, doing the math, 50 full days of play). Game finished in 3 days, casual player. Deluded.
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Sep 02, 2007, 08:36 PM // 20:36 | #51 |
Krytan Explorer
Join Date: Jun 2007
Profession: E/
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i think hard mode is needed. EOTH is realy too easy, also i want have all ranks r10 and i can do this only with vanquishing areas. With hard mode i hope there will be more reputations points for killing+prestige of vanquishing areas (drops, fun, challenge). I know A-Net have a lot of work to do hard mode but i will wait 1 month for hard mode.
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